It's dangerous to code alone! Take this.

The Old Robot

The following is one possible solution to this challenge.

Robot robot = new Robot();

for (int index = 0; index < robot.Commands.Length; index++)
{
    string? input = Console.ReadLine();
    RobotCommand newCommand = input switch
    {
        "on" => new OnCommand(),
        "off" => new OffCommand(),
        "north" => new NorthCommand(),
        "south" => new SouthCommand(),
        "east" => new EastCommand(),
        "west" => new WestCommand(),
    };
    robot.Commands[index] = newCommand;
}

Console.WriteLine();

robot.Run();

public class OffCommand : RobotCommand
{
    public override void Run(Robot robot) => robot.IsPowered = false;
}

public class OnCommand : RobotCommand
{
    public override void Run(Robot robot) => robot.IsPowered = true;
}

public class WestCommand : RobotCommand
{
    public override void Run(Robot robot) { if (robot.IsPowered) robot.X--; }
}

public class EastCommand : RobotCommand
{
    public override void Run(Robot robot) { if (robot.IsPowered) robot.X++; }
}

public class SouthCommand : RobotCommand
{
    public override void Run(Robot robot) { if (robot.IsPowered) robot.Y--; }
}

public class NorthCommand : RobotCommand
{
    public override void Run(Robot robot) { if (robot.IsPowered) robot.Y++; }
}

public abstract class RobotCommand
{
    public abstract void Run(Robot robot);
}

public class Robot
{
    public int X { get; set; }
    public int Y { get; set; }
    public bool IsPowered { get; set; }
    public RobotCommand?[] Commands { get; } = new RobotCommand?[3];
    public void Run()
    {
        foreach (RobotCommand? command in Commands)
        {
            command?.Run(this);
            Console.WriteLine($"[{X} {Y} {IsPowered}]");
        }
    }
}